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Two Truths and a Lie for Team Building

The icebreaker that produces real stories instead of small talk — and the online version removes every awkward part: anonymous voting, automatic scoring, no one put on the spot.

Create a Team Room — Free

No signup needed. Works on any device.

Why It Works for Teams

Most icebreakers ask people to perform ("share a fun fact!") — this one asks them to play. The lie gives everyone permission to be interesting: quiet teammates reveal they've lived in four countries, and the intern fools the whole leadership team. Those moments do more for team cohesion than an hour of forced networking.

It also scales down beautifully. You don't need an offsite — one round per person makes a great five-minute opener for a weekly meeting, and the stories become running inside jokes.

The 15-Minute Format

  1. 1. Send the room code before the meeting

    Create a free room and drop the 5-digit code in the calendar invite or chat. Everyone joins from their own device — no accounts.

  2. 2. Give a theme

    "First jobs", "travel stories", or "before I worked here" keeps statements flowing and naturally work-appropriate.

  3. 3. One round per person, 2 minutes each

    Statements are written in the game, votes are anonymous, and scoring is automatic. A team of six finishes in about 15 minutes.

  4. 4. Debrief the best story

    End by letting the round's best deceiver tell the full story behind their weirdest truth. That story is the actual team building.

Formats for Different Occasions

New hire onboarding

The new person plays one round, then the team plays one round each — the newcomer learns more names and faces in 20 minutes than in a week of meetings.

Remote weekly opener

One person per week plays a single round at the start of the team call. Thirty seconds of setup, and the meeting starts with laughter instead of silence.

Offsite tournament

Split into tables or breakout rooms of 6–8, play full games, then send each winner to a final round in front of everyone.

Cross-team mixer

Mix people who've never worked together into rooms. The game gives strangers an instant reason to talk.

Frequently Asked Questions

Is Two Truths and a Lie appropriate for work?

Yes, with light guardrails: give a work-safe theme and lead with an example round. The game naturally stays PG because players choose their own stories.

How large a group does it work for?

One room holds 2–10 players. For departments or all-hands, run parallel rooms and hold a champions' final — a 40-person group takes about 30 minutes total.

Does it cost anything for companies?

No — the game is completely free with no signups, accounts, or per-seat pricing. Create a room and share the code.

Ready to play?

Create a room, share the code with friends, and start guessing!

Start a Game